I am a 3rd Year Games Design student planning to study for a Masters in Games Design and specialising in 3D Modelling and Games Development.
I enjoy designing games for Virtual Reality so for my final year portfolio I created two games, The Take – a VR Heist and The Quarantine – a VR Zombie Shooter.
This is a VR heist game focusing on the player being disguised as a gorilla to pull it off. The player has the ability to scale walls and throw bananas to their advantage.
The image shows the interior and layout of the bank level. The player begins in the vent on the top left of the image, and must find the vault (the other end of the building).
This image shows the player start ( the yellow van), in clear view of the bank.
The game is a goofy styled VR zombie shooter sprawling across three levels set up in fictional snowy mountains. Each level has a unique mechanic for the player to engage with, from climbing to fixing a radio to aid in your evacuation.
The image shows the players view of the terrain from the door of the cabin, with a clear path to follow.
The player starts at the base cabin, initially protected from the zombies.
This image shows the second level of the game. With the sun setting, the player must cross the deep ravines.
This image shows the last section of the game, where the player must get into the cabin and rebuild a radio. The parts are scattered around the level.
The area for the final level is large and dangerous, if the player falls in the water then it’s game over.