James Watt – 3D Modeller

During my final year of university, I managed my time to work on 2 main projects over the year, one being a game and the other being an environment/diorama.

Black Space is an adventure type game where you must find your way through the game and face certain challenges along the way. The game has a fantasy medieval style.

The game is a first and third-person game where the player has been taken to a place unknown to them so they must now find a way out. This game has four phases, it starts off in the black space, the kingdom, the ruined castle then the end of the road.

The Hanger is a Diorama which was designed to create a science fiction feel, including designing the ships inside with animation, where they will take off and move around in the environment.

The development of the environment went through many changes to get it where it was, from changing the textures to changing the whole look of certain models.

 

Black Space - Corridor of the castles


The dark corridors of the castle, in this environment I try to make an abandoned scene.

Black Space - Corridor of the castles Image

Black Space - The outside of the castle


The landscape of the outer area of the castle where no life exists

Black Space - The outside of the castle Image

Black Space - Ruins of the castle


The broken bridge between the paths for the player 

Black Space - Ruins of the castle Image

Black Space - Temple of the shadows


The Shadows wander this place to catch any Intruders

Black Space - Temple of the shadows Image

The Highlights for Black Space


This is a little show reel for the game ‘Black Space’

The Hanger - Corridors


The Hanger - Corridors Image

The Hanger - Hanger side


The hanger main hold where ships will be coming and leaving the place

The Hanger - Hanger side Image

The Hanger - Overview of the main hanger


This is the main hanger area where you are also able to see the side hangers

The Hanger - Overview of the main hanger Image

The Hanger - Original


The original design for the hanger is here where all models of the environment were first created and assembled. I have since created additional hangers to show that the modular set can make more than one type of hanger.

The Hanger - Original Image

The Hanger - Highlights


Show casing certain focal parts of the whole project

Highlight of Both Projects


This is a combination of both projects show casing points of interest in the projects.

Portfolio Details



Portfolio Categories


  • Degree show 2020
    • BA (Hons) Games Design
  • Design
    • 3D Modelling
    • Games Design