Crypt was a card game solution to the rather extensive rules and mathematics attached to other existing Role-Playing Games such as Dungeons and Dragons. Within this game players would take control of one of the fantasy classes, with a single player acting as the antagonist or Dungeon Master. The Players must use their spells, abilities and items to defeat the creatures of the DM
This document shall contain the various amounts of research I’ve focused on; primarily revolving around the concept and analysis of role-playing (RPG) games – the appeal and effects of this genre of entertainment as well as how I could incorporate this into my own work with the goal of simplification for a first time audience. Including an Illustrated report & bibliography
This Document shall act as a visual representation of this projects journey to completion, with everything from initial sketches through to designing card layouts and finally concluding with examples of the printable card sheets within my project. The slides contain headings as well as dividing title slides –descriptions and process are located in my development document.